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Buy on Amazon× San Diego Comic-Con Málaga 2025: how the first European edition really went

For the first time in its history, San Diego Comic-Con International left the United States and landed in Spain. From 25 x 28 September 2025, Málaga hosted the first official Comic-Con outside American soil. Four days later, the balance is clear: huge success, serious growing pains, and a city that has already secured Comic-Con for future editions.
This is a complete, after-the-fact look at Comic-Con Málaga 2025. What worked, what did not, what made history and what needs fixing before 2026.

× a debut that exceeded every forecast
The first official estimates pointed to around 60,000 visitors. The reality was very different. Across four days, Comic-Con Málaga is widely estimated to have drawn about 120,000 x 125,000 attendees.
FYCMA’s halls were full from the first morning. On Saturday and Sunday, queues started to form well before opening time and continued throughout the day. The atmosphere inside was electric: packed aisles, constant camera flashes, and a feeling that Málaga had suddenly become the centre of the pop culture map.
Hotels reported near total occupancy, restaurants around the centre and the west side of the city were busy all weekend, and the area around the venue turned into a permanent stream of badges, cosplays and tote bags.


× Arnold Schwarzenegger and Antonio Banderas: the image of the convention
The moment that defined SDCC Málaga 2025 came on the last day. The main hall was full long before the scheduled time. Fans were there for Arnold Schwarzenegger, guest of honour for this first European Comic-Con.
Before Arnold appeared, the crowd received a surprise. Antonio Banderas walked onto the stage to present a special award to Schwarzenegger and to welcome Comic-Con to his home city. Three minutes later, the cameras were full of photos, and Málaga had its official postcard for this edition.
The talk itself mixed humour and reflection. Schwarzenegger joked about his career as Conan and the Terminator, told stories about old Hollywood, and then shifted to more serious topics: climate change, political division and the need to “leave things better than we found them”. Sitting with him on stage were Banderas and director Álex de la Iglesia, turning the panel into a relaxed conversation between three people clearly enjoying themselves.


× what worked: content, guests and atmosphere
Once inside, Comic-Con Málaga delivered much of what fans expect from a major convention.
- Panels and talks: Sessions with Jim Lee and other international guests were full and well received. Fans highlighted the quality of the questions, the time allowed for interaction, and the feeling of being “inside” a true global Comic-Con.
- Artist Alley: Spanish and international creators signed, drew and talked non-stop. For many European fans, it was the first chance to interact with artists they would otherwise only meet in San Diego or New York.
- Gaming zones: Retro machines, current consoles, demos and tournaments kept the gaming area busy from open to close.
- Cosplay: Inside and outside FYCMA, cosplay turned the weekend into a moving photo session. From high-end armour to homemade favourites, the variety and level surprised even regular convention-goers.
The general verdict from many attendees was simple. Once you got through the doors, the experience felt like a real Comic-Con, with enough content to fill several full days.

× what did not work: queues, space and frustration
The success in attendance revealed the weakest point of this first edition: FYCMA was too small for the demand.
On the final day, thousands of people waited in a long outside line. Once at the entrance, many found another queue just to get into the building. Inside, movement through the main pavilion was slow, and access to some rooms and activities became almost impossible at peak times.
Complaint forms ran out on several occasions, and a dedicated stand had to be set up for claims. Social media filled with photos of crowds and comments from people who could not enter certain spaces despite having valid tickets.
The organisers and local authorities acknowledged the problem publicly after the event. They confirmed that the initial forecast had been doubled and announced plans to expand the usable surface for 2026 and improve access control and circulation inside the venue.


× how Málaga lived its first Comic-Con
Outside FYCMA, Málaga also felt different during those four days. The historic centre mixed tourists, regular nightlife and a new crowd of fans with badges and cosplay parts peeking out from under jackets.
For the city, SDCC Málaga 2025 meant:
- Economic impact at the end of September, beyond the classic summer season.
- International visibility in media that usually focus on San Diego, London or New York.
- Local access to an event that many Malagueños had only seen in news reports or social media from the United States.
The result was clear enough for everyone involved. Within days, it was confirmed that Málaga will continue to host San Diego Comic-Con International – Málaga for at least two more editions, in 2026 and 2027.


× thinking about SDCC Málaga 2026?
Practical lessons from 2025
Tickets and timing
After the demand seen in 2025, the safest advice is simple. If you want to go in 2026, buy your pass as soon as they go on sale, choose your main day and arrive early. Very early.
Where to stay
Staying in the historic centre or near Muelle Uno gives you the best mix: nightlife, restaurants and an easy taxi or bus ride to FYCMA. For a more local feel and sometimes better prices, areas such as Huelin or Carretera de Cádiz are also solid options.
Food and breaks
Convention snacks are fine for emergencies, but you are in Málaga. A short break can take you to tapas bars, chiringuitos or cafés that turn lunch or dinner into another highlight of the trip. Plan at least one proper meal outside the venue each day if your schedule allows it.


× So?
San Diego Comic-Con Málaga 2025 was a milestone. It brought the spirit of San Diego to southern Spain, filled a convention centre to the limit and gave Europe a Comic-Con with global reach.
It was also a lesson. Málaga now knows that demand is far higher than expected. Organisers know what needs to change for 2026. Fans know they need to plan earlier, arrive sooner and leave some room for crowds in their expectations.
If you were there, you witnessed the first chapter, with all its intensity and chaos. If you missed it, you now have the chance to join in 2026 or 2027, when SDCC Málaga will try to keep the magic while fixing the flaws.
Málaga is ready for the next round. The only question is whether you will be in the queue when Comic-Con comes back.



